Viper valorant buff3/16/2024 When out of Viper’s cloud, delay before health regen decreased 2.5 > 1.5. While in cloud, Decay over time decreased 15 > 10.Their decay level increases the longer they remain in contact with toxin. Enemies that cross through Viper's Poison Cloud, Toxic Screen, or Viper's Pit are instantly inflicted with at least 50 decay.Paired with a couple other buffs and some new tools for learning and practicing lineups, we’re excited to see if Viper can deliver on the deadly impact she promises while solidifying her spot on our roster. The updates to Toxin should also project more threat on enemies who consider pushing her smoke and will hopefully add a significant bite to her marque Toxic Screen. She should claim ground with force and dare opponents to challenge her. When compared to other Controllers, we want Viper to make big, committed decisions that truly alter the map and how both sides plan around her influence. We looked at a lot of possible changes for her, but ultimately landed on changes that pushed what makes Viper’s play pattern unique and still resonate with her theme. In the wake of Masters we’re introducing some bigger updates to our Agents, with Viper first in line. With the major points covered, read on for the full Valorant 2.06 patch notes. Provided you’ve got a decent pair of headphones, enabled HRTF should make it far, far more possible to consistently identify the direction and distance of any sounds you hear. Sorry, Bucky fans.įinally the next biggest chance is the addition of HRTF, or Head Related Transfer Function audio. The number of pellets in an alternate-fire shot has been reduced to five, meaning even if all hit at minimum range, they’ll only kill with headshots. Scary stuff.Īnother big change comes to the Bucky, which has had a huge nerf to its right click fire. Both Toxic Screen and Poison Cloud will endure for two seconds after Viper’s death (unless she runs out of fuel), and her Snakebite is now faster to equip. In pistol rounds, that’s a brutal health reduction to suffer. The poison queen has had a massive number of changes, the biggest of which sees anyone who interacts with her walls or orb immediately inflicted with 50 Decay, with further inflicted the longer they stay in contact. Will these adjustments make him any less rubbish? We’re not quite sold, yet. Yoru has had his flash improved, the detection range for Gatecrash’s orb reduced, the kill cost of Gatecrash swapped for a 35 second recharge, and his Ult cost reduced to six pips. Update 2.06 brings buffs aplenty for Agents, most notably Viper and Yoru. Valorant’s 2.06 patch notes - buffs, nerfs, and HRTF With that said, here are the biggest changes detailed in Valorant’s 2.06 patch notes, including massive Viper buffs and a nerf to the Bucky. There’s every chance some details could change before they’re officially revealed. It’s likely they were put up earlier than intended, but given they were removed, take the Valorant 2.06 patch notes below with a grain of salt. The Valorant 2.06 patch notes popped up briefly on the game’s website yesterday before being taken down once more.
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